ESPN | Olympic Games

Back in 2015, Gizmo created several TV ads for ESPN, gearing up for the Rio 2016 Olympic Games. I modeled the cameraman. The style was thought as a hybrid of toon-style and realistic characters, which was fun to do. Thanks for reading! Breakdown:  Basemesh and modeling in Maya.  High detail sculpt in Zbrush.  UV finalized…

Twister | Elephant

I had the pleasure of working with Assembly3D for some of projects. The project was brought to Assembly3D by Reino. We created two animals for two different commercials for the beverage Twister. For this commercial I got to model and texture a realistic elephant. Breakdown:  Basemesh modeled in Maya  High poly sculpt and maps extraction in Zbrush  Normal map generated in…

Twister | Squirrel

I had the pleasure of working with Assembly3D for some of projects. The project was brought to Assembly3D by Reino. We created two animals for two ads of the beverage Twister. For this ad I got to model and texture for CG hair use a realistic squirrel. Breakdown:  Basemesh and final topology made in Maya.  Modeling for anatomical accuracy and…

Cinemark | Meeting

This project produced by ESTILO, was for Cinemark, which was used in movie theaters in Latin America before the feature film. This was a nice project to work on, since my husband, Facundo Orzabal, and I worked on this together. He modeled the environments and props. I modeled the characters besides the two main characters. Unfortunately I wasn’t available when they requested me…